StuDogg101 wrote:Late night musings
I think if the goal is to give trailing teams more of a chance to catch up, then double points wildcard might not achieve this. If someone at the start of the season gets a few 30s or 32s then even after trades it could be hard for people who have copped some 2s and 4s to catch up.
Possible alternatives would be being able to change your wildcard every week (too onerous on Cookie), more trades or trade windows, or have specific weeks set in advance that will be double points.
Or... predetermined weeks for double points in certain leagues, eg R1, L1 has double, R2, L2 etc (or reverse order).
It is possible that it could have unexpected results (and make the stronger teams more dominant, but could also create more opportunity for others to catch up with a well timed pick).
I must admit that part of the idea with a kind've Captaincy wildcard was just as a fun notion - picking a forum member that you're prepared to back to gun it.
I did see this as working best if in conjunction with more a few more trade weeks. e.g. if there were say 4 or 5 trade weeks, then that gives you potentially 5 or 6 different Captains you could have across the year.
If Player 1 starts out strong with a high performing Captain, they naturally will be hesitant to change, but that creates opportunity for others to take more risk.
Teams often go through cycles across the fantasy years, those that start strong in the first month may have traded heavier and tail off later (I'd be surprised if many top 100 teams in the first month end up in the top 100 come year end for example).
There's players that strategise harder for the bye period, and then there's the home stretch - do you go with someone safe doing well, or someone that has more recent momentum.